ui polish
Emil design engineering
Craft rules for animation timing, hierarchy, and the invisible detail.
emilkowalski/skillsupdated 2y ago
synced 2y ago
4 skills tracked. Freshness shown per row — upstream repos update independently, so we surface drift instead of hiding it.
Craft rules for animation timing, hierarchy, and the invisible detail.
Opinionated defaults that steer agents away from generic SaaS-slop layouts.
Evaluative rubric so the agent second-guesses its own output before shipping.
Design system scaffolding — palette, type scale, contrast enforcement.